Photoshop CS6: Painting, Airbrushing, Illustration and Post-processing. Working hours: 20hrs+++
Just the ol' Bioshock 2 artwork that I've been working on for a while - this is my depiction of Eleanor Lamb with a little added zest, hope you guys enjoy it, cheers! I'm thanking in advance for the comments and the time spent checking out this artwork, I'm on the run these days and will try to catch up with the replies, thankies!
--------- Credits: - Irrational Games and 2K Games for the Bioshock Series. - In game screenshots for suit references.
I finally beat BioShock 2, and I was really happy with how effective Eleanor is as a fighter. Hell, even as Good/Savior Eleanor (which was the ending I was aiming for), she sure enjoys a good asskicking and wasn't above showmanship. Since I have taken care of my Rapture visit, I might as well move on to Columbia and explore the conflict that eats away at Booker DeWitt.
I also enjoy the fine details you gave Eleanor's suit. It was clearly far different than the other Big Sister suits in the fact that it was simplistic and void of the bindings and shackles that seem to represent the mindlessness that the other Big Sisters, yet you avoided the convinence of just leaving it white.
Nice. Too bad I had to get fully into BioShock games after Infinity, so when I finally played BioShock 2, Eleanor wasn't so interesting to me as many players have said. Especially after character like Elizabeth. But I think her character improved a bit when she "became" a Big Sister. Too bad we couldn't have that earlier in the game...