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Submitted on
March 17
Image Size
6.6 MB


10,861 (4 today)
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The Grasshopper by Eddy-Shinjuku The Grasshopper by Eddy-Shinjuku
Photoshop CC and SketchUp 2013

BRIGHT EYES by Eddy-Shinjuku

Concept mech. I figured in the future where overpopulation affects structures where towns are constructed in multi-storey levels, a lightweight and nimble mech serves well in these sci-fi urban premise.
The 'Grasshopper'  basically hops about and leaps high; perfect for level to level maneuvers and reaches rooftops in seconds.

Personally I imagined them quite whimsical due to their uncanny movement, but a swarm of these hops about to pursue you should be a nightmare - it's impossible to outrun these guys say if you are a futuristic  psychoactive drug dealer trying to escape in tight and multilevel back alleys, they always reaches there before you do :D


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ExosiusWoolley Featured By Owner Jul 15, 2014  Professional Digital Artist
Is that the Kowloon sim in Second Life in the background?
SearchProjects Featured By Owner May 21, 2014  Professional Interface Designer
Great Work
Galinas-Claim Featured By Owner Mar 27, 2014
Great Tokyo/Shanghai ad-colors all over these pieces!  Sweet!
ryeinlloyd Featured By Owner Mar 27, 2014  Hobbyist Digital Artist
Dang! This is super badass, awesome job man.
DeviousSqurl Featured By Owner Mar 19, 2014  Professional Digital Artist
Very cool concept! Clap 
ksamjr0036 Featured By Owner Mar 18, 2014
them gunz! ^^
Eddy-Shinjuku Featured By Owner Mar 18, 2014  Professional Digital Artist
haha thanks for dropping by man! 
ksamjr0036 Featured By Owner Mar 19, 2014
twas my pleasure ^^
schattenman005 Featured By Owner Mar 18, 2014
Nice idea. The picture looks as awesome as the concept is.
However, can it also stick on walls or is it mainly for jumping?
Also, can you explain the weapons or does the picture say everything?
Just curious because I can't tell if the barrel in the middle is supposed to be used for sniping or tank fire.
Eddy-Shinjuku Featured By Owner Mar 18, 2014  Professional Digital Artist
The middle barrel dispense 50cal - it's a sniper. Basically a shooter and a spotter at once; meaning they have at least 90% accuracy down range and shoots consecutively once every bullet hit objects or target - the build-in spotter system needs only microseconds to calculate the physics for the next round, so imagine them shooting every 4-5 seconds pretty accurately (under 1/2 miles range) :D  

Because of their high use of fuel/energy for leaping (even considering we have harness fusion energy in the future), they are use for pursuit and tracking purpose ala 'blitzkrieg'style and not for long stake-out sort of situation - means the character here deploys it when a target is confirmed and ready to detain or eliminate :nod:  

They usually work in a swarm of 3 and high on rooftops in sentry mode, it's impossible to evade their triangulation. Also your question, they don't really stick to walls but often spotted high on roof top with glaring 'red eyes' as the local folks dub them in a demonic sense ;p 

Personally, when I come up with them, the main goal is to create an indifferent mech in a game, imagine playing a futuristic FPS game and have to deal with them - they jump around which encourages you to shoot them mid air because it's hard to get them once they landed - plus the dreading feeling that they will jump over or stomp you while you are in cover haha
On top of that, they employ psychological warfare, emitting loud banhsee-like screeching to disorientate you, it basically will make it sounds like they are in your head ^^; 

Don't mind the tl;dr post :D
Thanks for dropping by! :w00t:
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